Game Design 12 Self Assessment

The character model I made doing a jump animation

During the semester, I made my own 3D model with it’s own animations and imported it into a Unity game. I used Blender to create 3D models and rig animations. I experimented with many different ways of animating and improved my animation skills through time.

I can experiment with different ways of doing things.

I get ideas when I use my senses to explore.

I build the skill I need to make my ideas work, and usually succeed, even if it takes a few tries.

Self-Assessment


In Computer Programming 11 I used my skills to create a program that creates a tree using specific values from the user. Learning about how to properly use functions, dictionaries, and recursions were the hardest part for me. I enjoy Computer Programming 11 and want to continue making fun projects

I can build the skills I need to make a project work even if it takes a few tries

I can monitor my progress and adjust my actions to make sure I achieve what I want

Self-Assessment

For Game Design 12, I’ve been creating a 3D character model for my game. Right now, I’m working on weight painting and will begin animating my character soon. My favorite part was creating the model and UV painting. I like how my colored model looks and want to continue working and improving it.

I can show a sense of accomplishment and joy.

I can monitor my progress and adjust my actions to make sure I achieve what I want.

Where the Blood Mixes.

There are many examples within the literature that illustrate the character of Mooch. To begin, Mooch clearly possesses dysfunctional personality traits. Mooch abuses alcohol and has a severe gambling addiction. Mooch irresponsibly spends money on pull tabs to keep gambling in hopes to “pull three beavers”. We also read into Mooch’s alcohol problem and how he steals his girlfriends money to buy more drinks. It’s clear that Mooch’s vices negatively affect his friends and family around him. To continue, Mooch is a traumatized victim of residential schools. Mooch says he was sexually and physically abused during his stay at a residential school “only 5 minutes away from home”. Now that we understand Mooch’s past and his trauma, we understand why Mooch carries dysfunction. Mooch uses gambling and alcohol as tools to suppress his traumatic memories which he refers to as “shadows”. Last, Mooch is a resilient character. Mooch has seen and experienced many painful moments yet still holds on and finds enjoyment in life despite of his current issues and past.

Mooch is a character who is broken by a traumatic past that keeps haunting him. He doesn’t want to deliberately hurt people but sometimes he’s unaware about how much his actions affect others. We can’t justify Mooch’s behaviour but we can understand why Mooch is Mooch.