3D Game Design 12

So far in this semester we drawn out some character examples and have brought them to reality through blender. We started by creating a mesh model. Then we added a UV texture and brought it to life by adding a skeletal rig and giving it animations. I really enjoyed the animation part because I got to give my character a personality through his movements and give him “life.”

I can show a sense of accomplishment and joy. (Personal Awareness and Responsibility)

I can advocate for myself and my ideas. (Personal Awareness and Responsibility)

I make my ideas work or I change what I am doing. (Creative Thinking)