Semester Reflection

Social Studies 10: Reflection
This semester, our group created a 1960s-themed Monopoly game for our Social Studies 10 project. We kept the classic Monopoly rules, so everyone could jump right in and focus on learning about the decade. We worked hard to include facts and visuals from the 1960s, using fact cards, colorful art, and real locations to capture the vibe of the era. Here’s how my learning connects to some of the core competencies from the course, and why I believe the story of equality in the 1960s is most important.
Core Competency Reflection
I gather and synthesize information to develop logical conclusions, such as when…
We chose Monopoly as our base because it’s familiar, which meant players could focus on the content instead of learning new rules. We made sure that facts and history were present in every part of the game—not just on the fact cards, but also in the locations, characters, and even the jail and free parking cards. This approach helped us create a game that was both fun and informative. The feedback we received showed that players enjoyed the art and learned a lot from the way we presented the information.
An example of where I built upon someone else’s ideas is…
Throughout the project, I made sure everyone’s voice was heard. If someone had a suggestion for a card design or a historical fact, I encouraged them to share it and helped figure out how it could fit into the game. This prevented any one person from taking over and made the final product a true group effort. By building on each other’s ideas, we made the game more creative and ensured that all group members felt valued.
I look for, develop and weigh different perspectives and pieces of evidence, as demonstrated by…
When our group discussed what story or theme was most important for the 1960s, we had a lot of options. But for me, the most important topic was the changes for equality during that decade. I believe this is the most significant story because it directly affects my family and me. My mom works downtown in a leadership role for recruitment at her company, and the changes in women’s roles in the 1960s—like increased education, employment opportunities, and equal pay—made her career possible. Without that shift, she might not have had the same opportunities.
On a larger scale, society as a whole recognizes the inequalities of the 1960s as significant. The Black Rights Movement greatly improved rights for Black people, and there was a massive cultural shift for women of all races, especially with the introduction of the birth control pill, which gave women more independence. These changes were not just personally significant, but also socially and historically significant. Feminism, the Black Civil Rights Movement, Indigenous Rights, and LGBT Rights all made progress through protest and discussion in the 1960s. Modern society and many of our current laws can be traced back to the cultural shifts of this decade.
Overall, this project taught me a lot about teamwork, organizing information creatively, and understanding why certain historical events matter. The 1960s changes for equality are important to me personally, socially, and historically, and I’m proud that our game helped highlight these stories.









